Make a video of your Urban Terror gameplay
It is easy to make good quality videos of your games in AVI Urban Terror.
Recording the video during gameplay
When you're in a game, just press the F12 key to start recording. (Press F12 several times if it does not work the first time).
This saves the game as a special file .dm_68 which take some space (about 6 MB for each 10 minutes recorded). These are not, but files that record the 3D displacements.
You will noticed that the recording has begun at the top of the screen (filename and size in kilobytes which increases). Files are stored in:
- ~/.q3a/q3ut4/demos for Linux
- c:\Program Files\UrbanTerror\q3ut4\demos\ for Windows.
Press F12 again to stop recording.
(Note that recording continues automatically even when you change the map.)
Rendering the file
Once the recoding is made in .dm_68, quit the game.
Adjust then the graphics settings of Urban Terror with the resolution you want (800x600 is a good choice), and adjust the level of maximum detail (textures).
This will give you a better picture.
- Go to the Demo menu, and run the demo you recorded.
- Early in the demo, press SHIFT ESC to bring up the console, then type /video and press the ENTER key.
- Press then immediately SHIFT ESC to hide the console (if it appears in the video).
Urban Terror begins to create the .AVI file.
(Do not press any button: When you press any button, Urban Terror continues to play the demo.)
Note that the display is very slow, which is quite normal (each picture is saved to JPEG).
Once finished the demo, open the console again and type
/stopvideo
The video is created in the directory:
- ~/.q3a/q3ut4/videos forLinux
- c:\Program Files\UrbanTerror\q3ut4\videos\ for Windows.
Note for Linux
There is a small bug in UrbanTerror preventing the replay a demo. Run the following shell script in ~/.q3a/q3ut4/demos to correct file names:
#!/bin/bash
rename 'y/a-z/A-Z/' *
rename 's/.DM_68/.dm_68/' *